Class_name = "CStaticExplosions"

//Modified by TemplarGFX

RenderID=-1		//-1 to explode everywhere

//Explosions
[Emitter]
	P=0.001
	Object="LuaScripts\WorldObjects\Emitters\DummyGroundExpl_0.txt"
	WaterObject="LuaScripts\WorldObjects\TemplarGFX\templar_no_water.txt"
	Alt=0
	Range=800,8000
[end]
[Emitter]
	P=0.001
	Object="LuaScripts\WorldObjects\Emitters\DummyGroundExpl_1.txt"
	WaterObject="LuaScripts\WorldObjects\TemplarGFX\templar_no_water.txt"
	Alt=0
	Range=1000,15000
[end]
[Emitter]
	P=0.001
	Object="LuaScripts\WorldObjects\Emitters\DummyGroundExpl_2.txt"
	WaterObject="LuaScripts\WorldObjects\Emitters\DummyWaterExpl_2.txt"
	Alt=0
	Range=3500,23000
[end]
[Emitter]
	P=0.001
	Object="LuaScripts\WorldObjects\TemplarGFX\templar_big_explosion.txt"
	WaterObject="LuaScripts\WorldObjects\TemplarGFX\templar_no_water.txt"
	Alt=0
	Range=2000,25000
[end]
//Ground Only Fire
[Emitter]
	P=0.001
	Object="LuaScripts\WorldObjects\TemplarGFX\templar_big_fire.txt"
	WaterObject="LuaScripts\WorldObjects\TemplarGFX\templar_no_water.txt"
	Alt=0
	Range=3500,50000
[end]
//Long Explosions, No Smoke
[Emitter]
	P=0.001
	Object="LuaScripts\WorldObjects\Emitters\buildingdemolition05.txt"
	WaterObject="LuaScripts\WorldObjects\Emitters\DummyWaterExpl_0.txt"
	Alt=0
	Range=1500,15000
[end]
[Emitter]
	P=0.001
	Object="LuaScripts\WorldObjects\Emitters\buildingdemolition10.txt"
	WaterObject="LuaScripts\WorldObjects\Emitters\DummyWaterExpl_0.txt"
	Alt=0
	Range=1500,15000
[end]
[Emitter]
	P=0.001
	Object="LuaScripts\WorldObjects\Emitters\buildingdemolition30.txt"
	WaterObject="LuaScripts\WorldObjects\Emitters\DummyWaterExpl_0.txt"
	Alt=0
	Range=1500,15000
[end]
//Long Explosions, Temporary Smoke
[Emitter]
	P=0.001
	Object="LuaScripts\WorldObjects\Emitters\buildingdemolition50.txt"
	WaterObject="LuaScripts\WorldObjects\Emitters\DummyWaterExpl_0.txt"
	Alt=0
	Range=1500,15000
[end]
[Emitter]
	P=0.001
	Object="LuaScripts\WorldObjects\Emitters\detbuildingdemolition05.txt"
	WaterObject="LuaScripts\WorldObjects\Emitters\DummyWaterExpl_0.txt"
	Alt=0
	Range=1500,15000
[end]
[Emitter]
	P=0.001
	Object="LuaScripts\WorldObjects\Emitters\detbuildingdemolition10.txt"
	WaterObject="LuaScripts\WorldObjects\Emitters\DummyWaterExpl_0.txt"
	Alt=0
	Range=1500,15000
[end]
//Long Explosions, Fire and Smoke
[Emitter]
	P=0.001
	Object="LuaScripts\WorldObjects\Emitters\detbuildingdemolition30.txt"
	WaterObject="LuaScripts\WorldObjects\Emitters\detbuildingdemolition30.txt"
	Alt=0
	Range=1500,15000
[end]
[Emitter]
	P=0.001
	Object="LuaScripts\WorldObjects\Emitters\detbuildingdemolition50.txt"
	WaterObject="LuaScripts\WorldObjects\Emitters\detbuildingdemolition50.txt"
	Alt=0
	Range=1500,15000
[end]
//Large Fire and Smoke Plume
[Emitter]
	P=0.02
	Object="LuaScripts\WorldObjects\TemplarGFX\templar_big_fire.txt"
	WaterObject="LuaScripts\WorldObjects\TemplarGFX\templar_big_fire.txt"
	Alt=0
	Range=3500,50000
[end]
//Small Smoke Plume
[Emitter]
	P=0.001
	Object="LuaScripts\WorldObjects\mapemitters\city_firesmall.txt"
	WaterObject="LuaScripts\WorldObjects\TemplarGFX\templar_no_water.txt"
	Alt=0
	Range=1500,15000
[end]
//Multiple Ground Area Smoke, Low
[Emitter]
	P=0.001
	Object="LuaScripts\WorldObjects\mapemitters\villagesmoke.txt"
	WaterObject="LuaScripts\WorldObjects\TemplarGFX\templar_no_water.txt"
	Alt=0
	Range=1500,30000
[end]
//Ground based MG34 enemy gun emplacement
[Emitter]
	P=0.001
	Object="LuaScripts\WorldObjects\Vehicles\mg34-aa.txt"
	WaterObject="LuaScripts\WorldObjects\TemplarGFX\templar_no_water.txt"
	Alt=0
	Range=2500,15000
[end]
//Ground based Flak38 mobile enemy turret
[Emitter]
	P=0.001
	Object="LuaScripts\WorldObjects\Vehicles\flak38.txt"
	WaterObject="LuaScripts\WorldObjects\TemplarGFX\templar_no_water.txt"
	Alt=0
	Range=2500,15000
[end]
//Ground based Flak36 mobile enemy turret or destoyer battleship
[Emitter]
	P=0.007
	Object="LuaScripts\WorldObjects\Vehicles\flak36.txt"
	WaterObject="LuaScripts\WorldObjects\Ships\destroyertype7.txt"
	Alt=0
	Range=4500,35000
[end]
//Ground based 52K mobile enemy AA turret, destoyer battleship
[Emitter]
	P=0.02
	Object="LuaScripts\WorldObjects\Vehicles\52k.txt"
	WaterObject="LuaScripts\WorldObjects\Ships\destroyertype7.txt"
	Alt=0
	Range=4500,35000
[end]
//Ground based 61K mobile enemy AA turret, medium AA gunship
[Emitter]
	P=0.007
	Object="LuaScripts\WorldObjects\Vehicles\61k.txt"
	WaterObject="LuaScripts\WorldObjects\Ships\rivergunshipa.txt"
	Alt=0
	Range=4500,35000
[end]
//Ground based 77K mobile enemy AA turret, small torpedo boat
[Emitter]
	P=0.006
	Object="LuaScripts\WorldObjects\Vehicles\72k.txt"
	WaterObject="LuaScripts\WorldObjects\Ships\torpboats38.txt"
	Alt=0
	Range=4500,35000
[end]
//Ground based arial search light, small torpedo boat
[Emitter]
	P=0.004
	Object="LuaScripts\WorldObjects\Vehicles\searchlightger.txt"
	WaterObject="LuaScripts\WorldObjects\Ships\torpboats38.txt"
	Alt=0
	Range=1500,35000
[end]